![]() * Havoc Autocannon cooldown reduced from 3 to 0 * Havoc Autocannon damage type change from autocannon to pvp explosive * Let The Galaxy Burn ability range decrease from 50 to 40 * Increase the range of the decay aura from Icon of Nurgle from 12 to 22 * Changed damage type from pvp_autocannon to pvp_explosive * Stunbomb Waagh! Cost reduced from 40 to 20 ![]() * Stikbomb Waagh! Cost reduced from 16 to 10 * TankBusta Cost reduced from 300/15 to 300 * Assassinate can no longer target Sentinels * Swarmlord Reduced hitpoints from 2000 to 1700 * Spore Mine Detonation recharge time increased from 4 to 5 * Spore Mines now give 5 red resource points to a player who kills them * Landraider cost increase from 700/180 to 800/200 * Tactical Marines Cost Reduce from 500 to 450 * Scout Sniper upgrade req cost reduced from 150 to 90 * Master-Crafted Bolter Full Auto ability now does decrease damage when knocking back enemies from 60dps to 50dps. * Apothecary Sanguine Sword power cost reduce to 100/20 ![]() * Force Commander Flesh Over Steel energy cost reduced from 80 to 40 * Force Commander Teleport energy cost reduce from 60 to 50 * Force Commander Iron Halo reduced from 120/30 to 100/20 * Added Cataclysmic Hellblade Last Stand wargear to the Chaos Sorcerer * Added Accursed Idol Last Stand wargear to the Chaos Sorcerer * Added Zzap Knife Last Stand wargear to the Ork Mekboy * Added Leaky Armor Last Stand wargear to the Ork Mekboy * Added Rending Stranglethorn Last Stand wargear to the Tyranid Hive Tyrant * Added Behemoth Claw Last Stand wargear to the Tyranid Hive Tyrant * Added Duelist Honors Last Stand wargear to the Imperial Guard Lord General * Added The Black Plate Last Stand wargear to the Imperial Guard Lord General * Added Mantle of Malan’tai Last Stand wargear Eldar Farseer * Added Laughing Stave Last Stand wargear to the Eldar Farseer * Added Lightning Claw Last Stand wargear to the Space Marine Captain * Added Thunder Hammer Last Stand wargear to the Space Marine Captain * Added new effects to ‘Ard Boyz and Use Yer Choppas! * Fixed an issue that was preventing the setup icon from appearing on the decorator for Noise Marines who have been upgraded with a Blastmaster * Waaagh! is no longer rewarded for killing a Stormboy with Bommaboyz * Added a missing power point icon to the (2p) Ashes of Typhon preview map on the loading screen * Fixed an issue that prevented the Lord General from playing his melee animation after being upgraded with any weapon wargear * Fixed an issue that caused Autarchs killed by a Plague Champion’s Plague Sword to be revived as Space Marine zombies * Fixed an issue that prevented Warp Spiders from teleporting when group selected with the Warp Spider Exarch * Fixed an issue that allowed the Lictor Alpha with Feeder Tendrils to regenerate health while attacking a Sentinel * Fixed an issue that prevented Farsight from revealing units cloaked by Tzeentch Heretics’ worship * Fixed an issue that prevented the Carnifex from being able to charge while group selected with a Tyrant Guard * Fixed an issue that was preventing Providence from affecting Fleet of Foot * Fixed an issue that could cause the Kommando Nob to drop stun bombs at inappropriate times * Fixed an issue that could cause victory points to display the wrong team colours in observer mode (un patch 1.2 devrait arriver prochainement, et notre test incessamment sous peu) Dawn of War II: Retribution 3.14 If you have no problem activating the game, do NOT install this hotfix.Įn téléchargement chez Battlefront. After launching this installer, you do not need the « Run as admin » workaround any more. This hotfix solves the permissions issue in the TOW3 installer leading to an error in saving your license state. ![]()
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